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  0. Warmup
  1. Line
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  7. Ray Tracing
  8. Shadows+FBO
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  1. Rasterization
  2. Scene, Camera, Lights!
  3. Buffers, Textures, Shaders
  4. Animation
 
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PA1: F15, F14, W13,          W12, W10

PA2: F15, S10, W10

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UM EECS487: Fall 2015 Syllabus and Lecture Slides

UM EECS487: Fall 2015 Syllabus and Lecture Slides

This page is only for printing. Links to lecture notes are broken. For links to lecture notes, go to main page.

Note:
  • The notation "up to section K" of a reading material means "up to and including section K."
  • "Demoes" may be shown in class. "Recommended readings" would be the first thing to consult if you're confused with the lecture material. "Additional readings" could help understanding. "Optional readings" may be fun. None are required. These are often the first publication of an idea. They often explain the ideas therein in their most basic forms, unadulterated with embelishments, contractions, and abstractions that came later. You get to view the "foundational stones," so to speak, up close, before they have been abstracted away into a sentence or two. You also get a chance to "observe the methodology of great scientists . . . . We can see how they framed problems, performed derivations, conducted experiments, and reported results in a way that enabled contributions that stood the test of time. With careful and clever methodology one can make discoveries beyond of what is directly sought, even if the importance of those discoveries will take years to fully appreciate."

Tentative syllabus: October | November | December

Wed 09/09

Assigned Lab0

Introduction to computer graphics and the course

Recommended reading:
  • TP3 Sections 1.1-1.3.
Additional readings: Optional reading:

Fri 09/11

Polygonal mesh, graphics pipeline

Recommended reading:
  • TP3 Sections 1.4-1.7.

Fri 09/11 LAB

OpenGL and GLUT

Additional readings: Optional reading:

Mon 09/14 LAB

Assigned PA1

Lab0: Warmup

Wed 09/16

The GPU, raster graphics, line rasterization

Recommended reading:
  • TP3 Sections 2.1-2.4.
Demoes: Additional reading: Optional readings:

Fri 09/18

Line clipping

Recommended reading:
  • TP3 Sections 2.9-2.9.2.

Fri 09/18 LAB

Lab1: Line rasterization

Mon 09/21

Triangle rasterization, polygon clipping

Recommended reading:
  • TP3 Sections 2.5, 2.6, 2.9.3.

Tue 09/22, 5pm

Lab1 Due during Lisa's office hour

Wed 09/23

Occlusion culling

Recommended reading:
  • TP3 Section 2.8, 5.5.1-5.6, Appendix E.
Demoes: Additional reading: Optional reading:

Fri 09/25

Anti-aliasing, compositing and the alpha channel; PA1 demo

Additional reading:
  • Redbook Ch. 6.
Optional reading:

Fri 09/25 LAB

Lab2: Triangle rasterization

Mon 09/28

Assigned HW1

2D transforms: linear and affine transforms

Recommended reading:
  • TP3 Sections 3.1-3.6, 3.10, Appendix A.
Demoes: Additional reading: Optional reading:

Wed 09/30

Homogeneous coordinates and affine transforms, transforming normals

Recommended readings:
  • TP3 Section 3.7.
Demo: Additional reading:

Fri 10/02

3D modeling transforms, Rodrigues formula, change of basis

Recommended reading:
  • TP3 Section 3.8.

Fri 10/02 LAB

Vertex array, viewing transforms

Recommended readings:
  • TP3 Ch. 4.
Additional reading:
  • Redbook Ch. 2 section on Vertex Arrays, Ch. 7.

Sat 10/03 12 noon

PA1 Due
Assigned PA2

 

Mon 10/04

Projection and projection transforms

Additional reading:
  • Redbook Ch. 3.

Wed 10/07

Projection transforms in OpenGL

Demo: Additional reading:

Fri 10/09

Scenegraph; Lighting and reflection (6.3 MB)

Recommended reading:
  • TP3 Ch. 9, Sections 12.1-12.3.
Additional readings: Optional readings:

Fri 10/09 LAB

Lab3: 3D Modeling and Transforms

Mon 10/12

Phong illumination model; Shading (6.5 MB)

Recommended reading:
  • TP3 Sections 12.4-12.6.
Additional readings:

Wed 10/14

Vertex-buffer object and vertex-array object

Demo: Additional readings:
  • Redbook rest of Ch. 2.
Optional readings:

Fri 10/16

Programmable shaders

Additional reading: Optional readings:

Fri 10/16 LAB

Lab4: Viewing and Perspective Transforms

Mon 10/19 FALL BREAK

Wed 10/21

HW1 Due

Application-shader interfacing

Demo:

Fri 10/23

Brief history of graphics hardware, OpenGL ES, OpenGL 3.1+, WebGL: HTML5 canvas element, JavaScript

Demo:
  • gl3+webgl.tgz same as above

Fri 10/23 LAB

Lab5: Lighting and Vertex Buffer Object

Sat 10/24 12 noon

PA2 Due
Assigned PA3

 

Mon 10/26

NO Lecture: Midterm Review Session

Midterm Exam 6:00-8:00 pm in 1013 Dow

Wed 10/28

Light and color, color spaces (8.4 MB)

Recommended reading:
  • TP3 Section 11.3.
Demo: Additional reading:
  • Redbook Ch. 4.
Optional reading:

Fri 10/30

Intensity, (high) dynamic range (7.7 MB)

Recommended reading:
  • TP3 Sections 11.2, 11.4, 11.5, 10.5.
Optional readings:

Fri 10/30 LAB Make-up Lecture

Low-level APIs: Metal, D3D12, Vulkan (8.1 MB)

Optional readings:

Mon 11/02

Texture mapping: texture coordinates, perspective-correct interpolation, texture sampler (7.4 MB)

Recommended reading:
  • TP3 Sections 14.1-14.3, 2.7.
Demoes: Additional readings: Optional reading:

Wed 11/04

Pixel-buffer object and texture filtering: mipmapping, summed-area table, anisotropic filtering

Recommended readings:
  • TP3 Sections 14.4.
Additional readings: Optional readings:

Fri 11/06

Bump and normal mapping; procedural textures

Recommended reading:
  • TP3 Sections 14.5-14.7
Demoes: Additional reading: Optional readings:

Fri 11/06 LAB

Lab6: Textures and Mapped Pixel Buffer Object

Mon 11/09

Assigned HW2

Introduction to global illumination and ray tracing (6.3 MB)

Recommended reading:
  • TP3 Sections 15.1-15.3.
Demo: Additional reading:

Wed 11/11

Ray tracing implementation

Recommended reading:
  • Shirley, Ashikmin, and Marschner, Fundamentals of Computer Graphics, Ch. 13, CRC Press, 2009.

Fri 11/13

Distributed ray tracing

Recommended reading:
  • TP3 Sections 15.1-15.3.
Additional readings:

Fri 11/13 LAB

Lab7: Ray Tracing

Mon 11/16

Environment mapping, radiance map, accumulation buffer (5.4 MB)

Recommended reading:
  • TP3 Sections 12.11
Optional readings:

Wed 11/18

Interactive visual effects with stencil buffer and framebuffer object

Demo: Additional readings: Optional readings:

Fri 11/20

Shadow map and ambient occlusion

Recommended reading:
  • TP3 Ch. 13.
Additional reading: Optional reading:

Fri 11/20 LAB

PA3 Due
Assigned PA4

NO LAB: Work on PA3

Mon 11/23

Introduction to animation, key-frame animation, kinematics, motion capture (11.2 MB)

Recommended reading:
  • TP3 Sections 17.1-17.2.3, 17.3, 17.4.
Demoes: Additional reading:

Wed 11/25

Parametric curves and splines; cubic splines: Hermite, cardinal, Catmull-Rom

Recommended reading:
  • TP3 Sections 7.1, 7.5 (skim only, skip 7.5.3, 7.5.4)
Demoes: Additional reading:

Fri 11/27

THANKSGIVING HOLIDAY

Fri 11/27 LAB

THANKSGIVING HOLIDAY

Mon 11/30

Modeling: polygonal mesh, simplification, LoD, mesh representations (6.6 MB)

Wed 12/02

Parametric surfaces: swept surfaces, arc length, geometric continuity, Bézier curves (12 MB)

Recommended reading:
  • TP3 Sections 7.2.
Demoes: Additional reading:

Fri 12/04

HW2 Due

Natural cubic splines, B-splines, rational curves, NURBS

Recommended reading:
  • TP3 Sections 7.3 (skim 7.3.5), 7.4 (plus skim 7.5.3, 7.5.4), 7.6.
Demoes: Additional reading: Optional reading:

Fri 12/04 LAB

Lab8: Projected (Soft) Shadows with Framebuffer Object

Mon 12/07

Tensor product and Bézier subdivision (8.5 MB)

Wed 12/09

(B-spline) Subdivision surfaces (12.5 MB)

Recommended reading:
  • TP3 Sections 8.1-8.4 (be sure to apply the errata first)
Demoes: Additional readings: Optional readings:

Fri 12/11

Skinning, quaternion, CSG, implicit surfaces, marching cube algorithm

Recommended reading:
  • TP3 Ch. 6.
Additional readings: Optional reading:

Fri 12/11 LAB

Lab9: Subdivision Surfaces

Sat 12/12 12 noon

PA4 Due

Mon 12/14

Introduction to procedural modeling and physically-based and behavioral animations (9 MB)

Recommended reading:
  • TP3 Sections 3.9, 17.5, 17.6.
Demo: Additional readings: Optional readings:

Mon 12/14, 6-8 pm

Final Exam Review in 2150 DOW

Mon 12/21

Final Exam 10:30-12:30 in 2150 DOW