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  /**
   * Method to posterize (reduce the number of colors) in the picture
   * The number of reds, greens, and blues will be 4
   */
  public void newPosterize()
  {
    Pixel pixel = null;
    int redValue = 0;
    int greenValue = 0;
    int blueValue = 0;
    
    // loop through the pixels
    for (int x = 0; x < this.getWidth(); x++) {
      for (int y = 0; y < this.getHeight(); y++) {
        
        // get the current pixel and colors
        pixel = this.getPixel(x,y);
        redValue = pixel.getRed();
        greenValue = pixel.getGreen();
        blueValue = pixel.getBlue();
        
        // check for red range and change color
        if (redValue <= 128)
          redValue = 5;
        else 
          redValue = 255;
        
        // check for green range
        if (greenValue < 10)
          greenValue = 200;
        else if (greenValue < 200)
          greenValue = greenValue;
        else
          greenValue = 10;
        
        // check for blue range
        if (blueValue <=250)
          blueValue = 200;
        else
          blueValue = 201;
        
        // set the colors
        pixel.setRed(redValue);
        pixel.setGreen(greenValue);
        pixel.setBlue(blueValue);
      }
    }
  }
-Ashley W. | 
| Sorry, I forgot to change the initial description that the number of reds, blues, and greens will be 4. However, the code should be correct...-Ashley | 
| Prof. Guzdial, what specifically do we have to know about sound. I know there was mention of it in recitation but I do not see anything in the review. REMOVEDk lists, tracing code, writing code, ect.? | 
| Why do the initial number or reds, blues, and green need to be 4? Is the code above correct? -Neal | 
 
  public void posterize()
  {
    Pixel pixel = null;
    int redValue = 0;
    int greenValue = 0;
    int blueValue = 0;
    
    // loop through the pixels
    for (int x = 0; x < this.getWidth(); x++) {
      for (int y = 0; y < this.getHeight(); y++) {
        
        // get the current pixel and colors
        pixel = this.getPixel(x,y);
        redValue = pixel.getRed();
        greenValue = pixel.getGreen();
        blueValue = pixel.getBlue();
        
        // check for red range and change color
        if (redValue > 128)
          redValue = 255;
        else 
	  redValue = 5;
        
        // check for green range
        if (greenValue < 10)
          greenValue = 200;
        else if (greenValue > 200)
          greenValue = 10;
        else
          greenValue = greenValue;
        
        // check for blue range
        if (blueValue <= 250)
          blueValue = 200;
        else if (blueValue > 251)
          blueValue = 201;
        
        // set the colors
        pixel.setRed(redValue);
        pixel.setGreen(greenValue);
        pixel.setBlue(blueValue);
      }
    }
  } |