UM EECS 487

Figures for Building OpenGL/GLUT Programs on Mac OS X Leopard with Xcode 3.1.2

For annotations to this graphical step-by-step consult its accompanying online document: Building OpenGL/GLUT Programs on Mac OS X with Older Xcode.
For the full instructions on how to build OpenGL/GLUT programs on Mac OS X, including instructions for newer version of Xcode, see Building OpenGL/GLUT Programs.

Please let me know if you have any correction or addition. Thanks.









Last Updated 17 Dec. 2013 by Sugih Jamin