2011
Schedule
John E.
Laird
Last
updated: October 31, 2011
Hand
out Assignment 1: Computer Game Analysis
Sept.
9 Guest Lecture: Roy Harvey, Executive Producer, NCAA Football/Madden Football
[EA]
Sept.
14 Zenilib Game
Engine
[Mitchell Bloch]
Sept.
19 Feedback
& Arcade
Game Design Principles & Example Games [Chapters 5 & 6]
Sept.
21 Guest Lecture: Jeremy Lee [Microsoft]
Sept.
23 Game
Design Process [Chapters
5 & 6; Chapters 8 & 9] {Brainstorming Activity}
Sept.
26 Game Mechanics [Chapter 10] {Game Design Activity}
Design
Document Due for Assignment 2
Sept. 28 More on Game Mechanics – Space
and AI.
Oct.
10 Guest Lecture: Eric Maslowski – 3D Modeling Workshop
Oct.
12 Guest Lecture: Eric Maslowski – 3D Modeling
Oct.
14 Help with 3D games
Oct.
17 NO CLASS – FALL BREAK
Oct.
19 History
of Computer Games
Oct.
21 Development
Documents
[Chapter 7, 23, 24]
Oct.
24 Teamwork and Pitching [Chapter 28] Example
Final Projects
Oct.
26 Networking for Computer Games
Oct. 28 Pitch
Day
Oct.
31 Guest
Lecture: Dave Kieras - HCI and Computer Games
Nov.
2 Computer
Game Business [Chapter 29]
Nov.
4 Guest Lecture: Georg Essl - Developing Games for Mobile Devices [AAAI]
Nov. 7 Guest Lecture: Greg Wakefield - Game Audio
Nov. 9 Guest Lecture : BLIZZARD
Nov.
14 3D Games
Nov.
16 Group Meetings
Nov.
28 Story-based Games: Façade
Dec.
5 Massively Multiplayer Games
Dec. 6
Alpha Release of Final Projects Due
Dec. 9: Alpha Games
Dec.
12 Ethics
in Computer Games [Chapter 31]
Dec. 13
Final Projects Due