2012
Schedule
John
E. Laird
Last
updated November 14, 2012
Hand
out Assignment 1: Computer Game Analysis
Sept.
7 Principles
of Game Design
II
Sept.
12 Zenilib Game
Engine
[Mitchell Bloch]
Sept.
17 Game
Design Process & Example Games
Sept.
21 Game Design Activity
Sept.
24 Game Mechanics
Design
Document Due for Assignment 2
Sept.
26 Guest
Lecture: Dave Kieras - HCI and Computer Games
Sept.
28 Game Design Activity
Oct.
8 Board Game Design
Oct.
10 Guest Lecture: Eric Maslowski - 3D Modeling Workshop
Oct.
12 Help with 3D games
Oct.
15 NO CLASS - FALL BREAK
Oct.
17 Board Game Design
Oct.
19 Roy Harvey: EA Sports
Oct.
22 Development
Documents
Oct.
24 Teamwork and Pitching, Example
Final Projects
Oct. 26 Pitch
Day
Oct.
29 History
of Computer Games
Oct.
31 3D Games & Story-based
games
Nov.
2 Networking for Computer Games
Nov. 5 Cat Kocher, Blizzard
Entertainment
Nov. 7 Nick Lang, Electronic Arts
Nov.
12 Game
Audio Guest
Lecture: Greg Wakefield
Nov.
14 Strategy
Games
Nov. 20 8pm Sid Meier Special Talk
Nov.
26 AI in Games
Dec.
3 Computer
Game Business
Dec. 4
Alpha Release of Final Projects Due
Dec. 7: Guest Lecture: Mike van Lent (Soar
Technology) - Serious Games
Dec.
10 Ethics
in Computer Games
Dec. 11
Final Projects Due