Class EggAgent
java.lang.Object
SimpleTurtle
Turtle
Agent
EggAgent
- public class EggAgent
- extends Agent
EggAgent -- big scary egg that sits there until t=30,
then emerges as a monster!
Constructor Summary |
EggAgent(int x,
int y,
ModelDisplay modelDisplayer,
Simulation thisSim)
Constructor that takes the x and y and a model
display to draw it on |
EggAgent(ModelDisplay modelDisplayer,
Simulation thisSim)
Constructor that takes the model display (the original
position will be randomly assigned) |
Method Summary |
void |
act(int t)
To act, just drop the Egg for 15 steps,
then be the eyes opened for five steps,
then be the eyes switching back-and-forth |
void |
init(Simulation thisSim)
To initialize, set it up as the Egg in the upper lefthand corner |
Methods inherited from class SimpleTurtle |
backward, drawInfoString, drop, forward, forward, getBodyColor, getDistance, getHeading, getInfoColor, getModelDisplay, getName, getPen, getPenColor, getPenWidth, getPicture, getShellColor, getShowInfo, getXPos, getYPos, hide, isPenDown, isVisible, moveTo, paintComponent, penDown, penUp, setBodyColor, setColor, setHeading, setInfoColor, setModelDisplay, setName, setPen, setPenColor, setPenDown, setPenWidth, setPicture, setShellColor, setShowInfo, setVisible, show, toString, turn, turnLeft, turnRight, turnToFace, turnToFace, updateDisplay |
egg1
public static Picture egg1
egg2
public static Picture egg2
egg3
public static Picture egg3
egg4
public static Picture egg4
EggAgent
public EggAgent(ModelDisplay modelDisplayer,
Simulation thisSim)
- Constructor that takes the model display (the original
position will be randomly assigned)
- Parameters:
modelDisplayer
- thing that displays the modelthisSim
- my simulation
EggAgent
public EggAgent(int x,
int y,
ModelDisplay modelDisplayer,
Simulation thisSim)
- Constructor that takes the x and y and a model
display to draw it on
- Parameters:
x
- the starting x positiony
- the starting y positionmodelDisplayer
- the thing that displays the modelthisSim
- my simulation
init
public void init(Simulation thisSim)
- To initialize, set it up as the Egg in the upper lefthand corner
- Overrides:
init
in class Agent
act
public void act(int t)
- To act, just drop the Egg for 15 steps,
then be the eyes opened for five steps,
then be the eyes switching back-and-forth
- Overrides:
act
in class Agent