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java.lang.ObjectSimpleTurtle
Turtle
Deer
Class that represents a deer. The deer class tracks all living deer with a linked list.
Constructor Summary | |
Deer(int x,
int y,
ModelDisplay modelDisplayer,
WolfDeerSimulation thisSim)
Constructor that takes the x and y and a model display to draw it on |
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Deer(ModelDisplay modelDisplayer,
WolfDeerSimulation thisSim)
Constructor that takes the model display (the original position will be randomally assigned |
Method Summary | |
void |
act()
Method to act during a time step pick a random direction and move some random amount up to top speed |
void |
die()
Method that handles when a deer dies |
AgentNode |
getClosest(double distance,
AgentNode list)
Method to get the closest wolf within the passed distance to this deer. |
void |
init(WolfDeerSimulation thisSim)
Method to initialize the new deer object |
Methods inherited from class Turtle |
square |
Methods inherited from class SimpleTurtle |
backward, drawInfoString, drop, forward, forward, getBodyColor, getDistance, getHeading, getInfoColor, getModelDisplay, getName, getPen, getPenColor, getPenWidth, getPicture, getShellColor, getShowInfo, getXPos, getYPos, hide, isPenDown, isVisible, moveTo, paintComponent, penDown, penUp, setBodyColor, setColor, setHeading, setInfoColor, setModelDisplay, setName, setPen, setPenColor, setPenDown, setPenWidth, setPicture, setShellColor, setShowInfo, setVisible, show, toString, turn, turnLeft, turnRight, turnToFace, turnToFace, updateDisplay |
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
Constructor Detail |
public Deer(ModelDisplay modelDisplayer, WolfDeerSimulation thisSim)
modelDisplayer
- thing which will display the modelpublic Deer(int x, int y, ModelDisplay modelDisplayer, WolfDeerSimulation thisSim)
x
- the starting x positiony
- the starting y positionmodelDisplayer
- the thing that displays the modelMethod Detail |
public void init(WolfDeerSimulation thisSim)
public AgentNode getClosest(double distance, AgentNode list)
distance
- the distance to look withinlist
- the list of agents to look at
public void act()
public void die()
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