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java.lang.ObjectSunsetMoonrise
Field Summary | |
(package private) FrameSequence |
frames
FrameSequence where the animation is created |
(package private) MoveBranch |
moonrise
The nodes we need to track between methods |
(package private) MoveBranch |
night1
The nodes we need to track between methods |
(package private) MoveBranch |
night2
The nodes we need to track between methods |
(package private) MoveBranch |
night3
The nodes we need to track between methods |
(package private) MoveBranch |
night4
The nodes we need to track between methods |
(package private) Branch |
sceneRoot
The root of the scene data structure |
(package private) MoveBranch |
sky1
The nodes we need to track between methods |
(package private) MoveBranch |
sky2
The nodes we need to track between methods |
(package private) MoveBranch |
sky3
The nodes we need to track between methods |
(package private) MoveBranch |
sunset
The nodes we need to track between methods |
Constructor Summary | |
SunsetMoonrise()
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Method Summary | |
void |
play()
Render the whole animation |
void |
renderScene()
Render just the first scene |
void |
replay()
Replay the animation w/out sound |
Branch |
root()
Return the sceneRoot |
void |
setUp()
Set up all the pieces of the tree. |
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Field Detail |
Branch sceneRoot
FrameSequence frames
MoveBranch sky1
MoveBranch sky2
MoveBranch sky3
MoveBranch sunset
MoveBranch night1
MoveBranch night2
MoveBranch night3
MoveBranch night4
MoveBranch moonrise
Constructor Detail |
public SunsetMoonrise()
Method Detail |
public Branch root()
public void setUp()
public void renderScene()
public void play()
public void replay()
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