// def,fdk.h // Copyright 2005-6-27, Jeff Fessler, University of Michigan #include "cbct,def.h" extern void fdk_st_help(void); extern void fdk_ts_help(void); extern void fdk_st_back1( float *image, cint nx, cint ny, cint nz, cfloat dx, cfloat dy, cfloat dz, cfloat offset_x, cfloat offset_y, cfloat offset_z, cbyte *mask, cfloat dso, cfloat dsd, cfloat dfs, cint ns, cint nt, cfloat ds, cfloat dt, cfloat offset_s, cfloat offset_t, cfloat *proj, cfloat beta); extern sof fdk_ts_back1( float *image, cint nx, cint ny, cint nz, cfloat dx, cfloat dy, cfloat dz, cfloat offset_x, cfloat offset_y, cfloat offset_z, cbyte *mask, cbyte mask_id, cfloat dso, cfloat dsd, cfloat dfs, cint ns, cint nt, cfloat ds, cfloat dt, cfloat offset_s, cfloat offset_t, cfloat beta, cfloat source_zs, // DK cfloat source_zs_min, // DK cfloat source_zs_max, // DK cint iz_min_beta, // DK cint iz_max_beta, // DK cint cone_par, // DK cint w3d, // DK cdouble source_dz_per_rad, // DK cfloat pitch, // DK cfloat *pow_tab, // DK cfloat *view_work); // fdk,ts,t.c extern void fdk_ts_put_view( float *view_work, // [(nt+2) (ns+2)], assume outer border already 0 cfloat *proj, // [nt ns] cint ns, cint nt); extern sof fdk_ts_back_t( float *image, const cbct_ig *ig, const cbct_cg *cg, cint na, cfloat *proj, cdouble *beta, cdouble *source_zs, // DK cint na1_half, // DK cint cone_par, // DK cint w3d, // DK cdouble source_dz_per_rad, // DK cfloat pitch, // DK cint nthread, cint chat); // fdk,w3d,pow,tab.c extern sof fdk_w3d_pow_tab_init( float *pow_tab, cint nt, cint nz, cfloat dt, cfloat dz, cfloat dsd, cint w3d, cfloat pitch); extern sof fdk_w3d_pow_tab( float *ww, cfloat *pow_tab, cint nt, cfloat t_bin, cfloat t_bin_c, cfloat wt, cint iz, cfloat wz, cfloat pitch);