An obvious generalization of a sequential run is a quasi-sequential
run
[  :
n < 
 ]
, 
where each 
 is obtained from
 by firing a collection 
 of agents.  We do not mean that 
 is
a team; since teams are agents, the definition of sequential runs does not
exclude team moves.  We mean that each 
 makes a move at 
 .
If all agents are deterministic, then 
 is the result of firing
 .
Quasi-sequential runs may arise, for example, if you order moves in real (physical) time.