An obvious generalization of a sequential run is a quasi-sequential
run
[ :
n <
]
,
where each
is obtained from
by firing a collection
of agents. We do not mean that
is
a team; since teams are agents, the definition of sequential runs does not
exclude team moves. We mean that each
makes a move at
.
If all agents are deterministic, then
is the result of firing
.
Quasi-sequential runs may arise, for example, if you order moves in real (physical) time.